Conversion to Gems, and real world money to upgrade everything in the game is now obsolete, since there are Magic Items to help upgrade.Also, since gearing up uses home village resource but uses the master builder, the costs are listed here, but the builder time for gearing up is listed in the builder base's cumulative costs. For the purposes of this exercise it will be listed as 5 days. For example, 5 upgrades that each take 1 day to complete would take 1 day with 5 builders. The time listed will be total time and not 'builder' time.Also, since the tutorial can't be skipped, and due to the small amount of Town Hall 1 contents, Town Halls 1 and 2 will be merged. The Buildings that already exist at the tutorial will be excluded from Town Hall 1's costs.The cost and time of searching in Raids, removing Obstacles, training Troops, Spells, Siege Machines and boosting to Super Troops are considerable, but also completely impossible to estimate. In order to do this, some assumptions will have to be made: The goal of this page will be to enumerate the total costs in time and resources. 8 Dark Elixir Costs (Troops, Spells and Pets).5 Elixir Costs (Troops, Spells and Siege Machines).